We’ve all looked at a garden gnome at some point and thought that smile was hiding something. Gnome From Hell confirms that suspicion: as soon as no one is looking, the garden ornaments come to life and set to work on one thing—ruining an old man’s life.
You command a gang of gnomes determined to drive a grumpy old man crazy without getting caught. There’s no money involved, nor is there a grand conspiracy. The grandpa was just at home and had the bad luck of living next door to a garden with a mind of its own. It’s the kind of clean, uncomplicated motivation that’s missing from today’s games.
You earn chaos points by completing outrageous tasks: smashing expensive vases, flushing valuables down the toilet, devouring food from the fridge, and destroying furniture. It’s like a move in reverse—and a very bad idea at that. The best part is that it’s a cooperative effort among gnomes, with a single player in charge. If Grandpa catches one, the others carry on with the “legacy of chaos.” Never has a fallen gnome had such an unsentimental funeral.
Grandpa patrols the hallways, listens for any noise, and sets traps. If he catches you, he might throw you out the window or flush you down the toilet “forever”—an expression that sounds very final coming from a gnome. It’s the only game I know of where the biggest risk is ending up in the septic tank. I love that the final boss is an elderly gentleman in his slippers with a very reasonable thirst for revenge.
Appwill Company LTD developed this fun game.